《合金装备3:重制版》虚幻5帧数优化指南

时间:2025-09-20 来源:p5下载 作者:佚名

  《合金装备3重制版》采用了虚幻引擎5重建渲染系统,但不少玩家在游戏中的帧数表现比较糟糕,下面请看由“darkelf1”为大家带来的《合金装备3重制版》虚幻5帧数优化指南,希望可以帮助到大家。


  新建一个engine.ini设为只读,放到目录。


  C:\Users\用户名\AppData\Local\游戏名\Saved\Config\Windows


  可以自己改,关特效。


  就把下面这些,按需要自己选择,加到你自己虚幻5任何游戏的engine.ini里面,设只读。


  比如明末,寂静岭2,黑猴,光影33,上古4重制,心之眼。


  如果你这个路径下面已经有一个一样的文件,就把内容复制一下,然后黏贴到你的文件内容的后面就行。


  [/ /Engine.RendererSettings]


  r.DefaultFeature.AntiAliasing=1


  r.PostProcessAAQuality=0


  r.TemporalAA.Upsampling=0


  r.FilmGrain=0


  r.SceneColorFringeQuality=0


  r.Tonemapper.Quality=0


  r.BloomQuality=0


  r.Moti Quality=0


  r.DepthOfFieldQuality=0


  r.LensFlareQuality=0


  r.LightShaftQuality=0


  r.AmbientOcclusionLevels=0


  r.SSR.Quality=0


  foliage.DensityScale=0


  grass.DensityScale=0


  r.ShadowQuality=0


  r.Shadow.MaxResolution=128


  r.Shadow.CSM.MaxCascades=1


  r.Shadow.DistanceScale=0.25


  r.ViewDistanceScale=0.25


  r.LODDistanceFactor=1.5


  r.StaticMeshLODDistanceScale=2.0


  r.SkeletalMeshLODBias=3


  r.ForceLOD=3


  r.TextureStreaming=1


  r.Streaming.PoolSize=512


  r.Streaming.LimitPoolSizeToVRAM=1


  r.Streaming.MaxTempMemoryAllowed=20


  r.Streaming.FullyLoadUsedTextures=0


  r.Streaming.UseBackgroundThreadPool=1


  r.TextureStreaming.DiscardUnusedMips=1


  r.HZBOcclusion=1


  r.One ThreadLag=1


  r.FinishCurrent =0


  r.Nanite=0


  r.Lumen.Reflections.Enable=0


  r.Lumen.GlobalIllumination=0


  r.ReflectionEnvironment=0


  r.VolumetricFog=0


  r.Fog=0


  r.FogMaxOpacity=0


  r.LightPropagationVolume=0


  r.HairStrands=0


  r.TessellationAdaptivePixelsPerTriangle=0


  r.AsyncCompute=1


  r.RHICmdUseThread=1


  r.RHIThread=1


  r.RDG.AsyncCompute=1


  r.UseAsyncShaderPrecompilation=1


  r.Shaders.Optimize=1


  r.SupportAllShaderPermutations=0


  r.CompileShadersForDevelopment=0


  r.HairStrands.Strands=0


  r.HairStrands.Groom=0


  r.HairStrands.Geometry=0


  r.HairStrands.Interpolation=0


  r.HairStrands.Binding=0


  r.DecalQuality=0


  r.Foliage.DensityScale=0


  r.AllowLandscapeShadows=0


  r.DefaultFeature.AntiAliasing=0


  r.DefaultFeature.Moti =0


  r.DefaultFeature.Bloom=0


  r.DefaultFeature.LensFlare=0


  r.DefaultFeature.AmbientOcclusion=0


  r.DefaultFeature.AmbientOcclusionStaticFraction=0


  r.DefaultFeature.AutoExposure=0


  r.DefaultFeature.DepthOfField=0


  r.DefaultFeature.FilmGrain=0


  r.FoliageQuality=0


  r.DetailMode=0


  r.grass.DensityScale=0


  r.MaterialQualityLevel=0


  r.RayTracing.Culling=0


  r.RayTracing.Reflections=0


  r.RayTracing.Shadows=0


  r.RayTracing.GlobalIllumination=0


  r.RayTracing=0


  r.FogDensity=0


  r.HairStrands.RaytracingProceduralSplits=0


  r.HairStrands=0


  r.LightFunctionQuality=0


  r.MaterialQualityLevel=0


  r.Nanite.DisocclusionHack=0


  r.SSS.Burley.Quality=0


  r.SSS.HalfRes=1


  r.SSR.HalfResSceneColor=1


  r.TSR.ShadingRejection.HalfRes=1


  r.Lumen=0


  r.RayTracing=0


  r.Lumen.Reflections=0


  r.Lumen.Reflections.Enable=0


  r.Lumen.GlobalIllumination=0


  r.LumenGI.Enable=0


  r.Lumen.ScreenProbeGather.ScreenTraces=0


  r.Lumen.TranslucencyReflections=0


  r.Lumen.TranslucencyVolume=0


  r.SSR.Quality=0


  r.SSR=0


  r.SSGI.Enable=0


  r.AOQuality=0


  r.MaterialQualityLevel=0


  r.RefractionQuality=0


  r.FogStartDistance=999999


  r.Distortion=0


  r.DisableDistortion=1


  r.DecalQuality=0


  r.SmokeLightingQuality=0


  r.Reflections.Method=0


  r.SkylightIntensityMultiplier


  r.SkyAtmosphere.AerialPerspective.DepthTest=0


  r.VolumetricCloud.StepSizeOnZeroConservativeDensity=0


  r.FogDensity=0


  r.CapsuleShadowsFullResolution=0


  r.DFFullResolution=0


  r.Nanite.DisocclusionHack=0


  r.PathTracing.SamplerType=0


  r.Lumen.Reflections=0


  r.Lumen.SceneDetail=0


  r.Lumen.SceneLightingQuality=0


  r.SeparateTranslucency=0


  r.TranslucencyLightingVolumeDim=0


  r.TranslucencyVolumeBlur=0


  r.Reflections.Denoiser.TemporalAccumulation=0


  r.Reflections.Denoiser=0


  [SystemSettings]


  r.atmosphere=0


  r.VolumetricFog=0


  r.Fog=0


  r.ViewDistanceScale=0.3


  r.SkylightIntensityMultiplier=0


  r.LODBias=1


  r.MipMapLODBias=1


  r.AmbientOcclusion.Method=0


  r.AmbientOcclusionLevels=0


  r.AOQuality=0


  r.BloomQuality=0


  r.DepthOfFieldQuality=0


  r.DetailMode=0


  r.FullScreenMode=0


  r.FXAA.Quality=0


  r.HairStrands.RaytracingProceduralSplits=0


  r.HairStrands=0


  r.LensFlareQuality=0


  r.LightFunctionQuality=0


  r.MaterialQualityLevel=0


  r.Moti Quality=0


  r.Nanite.DisocclusionHack=0


  r.PathTracing.SamplerType=0


  r.RayTracing.Reflections.ExperimentalDeferred.Glossy=0


  r.RefractionQuality=0


  r.SceneColorFormat=2


  r.Shadow.DistanceScale=0.2


  r.Shadow.Virtual.Cache.StaticSeparate=0


  r.Shadow.Virtual.NonNanite.IncludeInCoarsePages=0


  r.SkyAtmosphere.AerialPerspective.DepthTest=0


  r.SSR.HalfResSceneColor=1


  r.SSR.Quality=0


  r.SSS.Burley.Quality=0


  r.SSS.HalfRes=1


  r.SSS.Quality=0


  r.TSR.ShadingRejection.HalfRes=1


  r.Bloom.ScreenPercentage=25


  r.CapsuleShadowsFullResolution=0


  r.DFFullResolution=0


  r.Streaming.MipBias=2


  r.VolumetricCloud.StepSizeOnZeroConservativeDensity=1.0


  r.MaxAnisotropy=1


  r.ShadowQuality=0


  r.Shadow.MaxResolution=256


  r.Shadow.MinResolution=128


  r.PostProcessAAQuality=1


  r.screenpercentage=200


  r.One ThreadLag=1


  r.MultithreadedLightmapEncode=1


  r.Nanite=0


  r.VirtualTextures=1


  r.VirtualTexturedLightmaps=1


  r.UseShaderCaching=1


  r.Lumen=0


  r.RayTracing=0


  r.Shadow.CSM.MaxCascades=1


  r.Shadow.CSM.TransitionScale=0.1


  r.AmbientOcclusionRadiusScale=0.1


  r.TextureStreaming=1


  r.FastBlurThreshold=0


  r.SkylightIntensityMultiplier=1.0


  r.ReflectionEnvironment=0


  r.EmitterSpawnRateScale=0.5


  r.StaticMeshLODDistanceScale=1.5


  r.SkeletalMeshLODBias=1